Follow Us

We use cookies to provide you with a better experience. If you continue to use this site, we'll assume you're happy with this. Alternatively, click here to find out how to manage these cookies

hide cookie message

Mozilla and Unity collaborate to give Web gaming a boost

Developers will be able to export their Unity games directly to the Web without the hassle of plugins

Article comments

Mozilla and Unity Technologies are collaborating to make it easier for developers to create games that will run smoothly in a browser without plugins, thanks to technologies such as WebGL.

At this week's Game Developer Conference in San Francisco Mozilla's goal is show what an attractive gaming platform the Web has become, and how it's working with partners to make it even more powerful.

Mozilla and Unity are announcing a new add-on that will allow users of Unity's cross-platform development tools to create better games for the Web. Unity's tools can be used to simultaneously create games for a multitude of different platforms, including smartphones, PCs, consoles and the Web.

Millions of Unity developers will able to export their Unity games directly to the Web without the hassle of plugins while maintaining gameplay. To demonstrate the technology in action, the two companies are showing a demo of Dead Trigger 2, running in Firefox at near-native speed, Mozilla said in a blog post on Tuesday.

The two technologies making this possible are WebGL and asm.js. WebGL is a cross-platform, royalty-free Web standard for a low-level 3D graphics API based on OpenGL ES 2.0 and exposed through the HTML5 Canvas element as Document Object Model interfaces. Asm.js a "highly-optimized version of JavaScript that allows a developer to bring C and C++ games to the Web and reach near-native speeds," according to Mozilla.

Games will work well in all modern desktop browsers that fully support WebGL, with improved performance in Firefox because of its asm.js support, Mozilla said.

Unity's WebGL add-on will be made available with the release of version 5.0 of later this year.

At GDC, Mozilla and Epic Games are demonstrating the Unreal Engine 4 for the Web. At Mozilla's booth Goo Technologies is also demonstrating its gaming platform, which consists of the Goo Engine, a 3D JavaScript gaming engine entirely built on WebGL and HTML5, and Goo Create, a visual editing tool.

Send news tips and comments to mikael_ricknas@idg.com



Share:

More from Techworld

More relevant IT news

Comments



Send to a friend

Email this article to a friend or colleague:

PLEASE NOTE: Your name is used only to let the recipient know who sent the story, and in case of transmission error. Both your name and the recipient's name and address will not be used for any other purpose.

Techworld White Papers

Choose – and Choose Wisely – the Right MSP for Your SMB

End users need a technology partner that provides transparency, enables productivity, delivers...

Download Whitepaper

10 Effective Habits of Indispensable IT Departments

It’s no secret that responsibilities are growing while budgets continue to shrink. Download this...

Download Whitepaper

Gartner Magic Quadrant for Enterprise Information Archiving

Enterprise information archiving is contributing to organisational needs for e-discovery and...

Download Whitepaper

Advancing the state of virtualised backups

Dell Software’s vRanger is a veteran of the virtualisation specific backup market. It was the...

Download Whitepaper

Techworld UK - Technology - Business

Innovation, productivity, agility and profit

Watch this on demand webinar which explores IT innovation, managed print services and business agility.

Techworld Mobile Site

Access Techworld's content on the move

Get the latest news, product reviews and downloads on your mobile device with Techworld's mobile site.

Find out more...

From Wow to How : Making mobile and cloud work for you

On demand Biztech Briefing - Learn how to effectively deliver mobile work styles and cloud services together.

Watch now...

Site Map

* *